config

This contains all config for the multiplayer mod, configs are split into categories below under the tab titled "name spaces"

Namespaces

scaling

Members

static bodyBlocking

whether body blocking is enabled or not

Default Value:
  • false
Current Value:

static canInteract

whether players can interact with each other

Default Value:
  • true
Current Value:

static freeMove

whether players should be allowed to move during text and cut scenes

Default Value:
  • true
Current Value:

static maxPacketsPerSecond

the number of net packets the client is allowed to send per second,
turn this up if you are having a lot of lag (to like 50 don't go above 200),
turn this down if you are getting packet drops. NOTE: if you change this value and hit 'enter'
and it seems to have little effect, try restarting your game once, then ensure this value remained
what you set it to. and try to play again, some changes from this require a restart. (f5 is fine)

Default Value:
  • 50
Current Value:

static showAlliesMenu

whether the menu to display number of allies in the current fight should display

Default Value:
  • true
Current Value:

static showViewingMenu

whether the menu to display what party the player is currently viewing should display

Default Value:
  • true
Current Value: