This contains all config for the multiplayer mod, configs are split into categories below under the tab titled "name spaces"
Namespaces
Members
-
static bodyBlocking
-
whether body blocking is enabled or not
- Default Value:
- false
- Current Value:
-
static canInteract
-
whether players can interact with each other
- Default Value:
- true
- Current Value:
-
static freeMove
-
whether players should be allowed to move during text and cut scenes
- Default Value:
- true
- Current Value:
-
static maxPacketsPerSecond
-
the number of net packets the client is allowed to send per second,
turn this up if you are having a lot of lag (to like 50 don't go above 200),
turn this down if you are getting packet drops. NOTE: if you change this value and hit 'enter'
and it seems to have little effect, try restarting your game once, then ensure this value remained
what you set it to. and try to play again, some changes from this require a restart. (f5 is fine)- Default Value:
- 50
- Current Value:
-
static showAlliesMenu
-
whether the menu to display number of allies in the current fight should display
- Default Value:
- true
- Current Value:
-
static showViewingMenu
-
whether the menu to display what party the player is currently viewing should display
- Default Value:
- true
- Current Value: