new GameEmitter()
This class hooks onto a ton of game events to give an event-base programming approach via event handlers and subscription models
Fires:
- event:torchActivate the event on a player activating a torch
- To Do:
-
- finish this class, right now it does nothing I think
Members
-
version
-
the version of funger that this emitter
Methods
-
emitTorch()
-
Fires:
- event:torchActivate