new dataMapModel()
a class for representing a data map model
Members
-
attleback1Name
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The file name of the floor graphic if the battle background specification is enabled.
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autoplayBgm
-
The truth value indicating whether BGM autoswitching is enabled.
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autoplayBgs
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The truth value indicating whether BGS autoswitching is enabled.
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battleback2_name
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The file name of the wall graphic if the battle background specification is enabled.
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bgm
-
The name of that BGM (RPG.AudioFile) if BGM autoswitching is enabled.
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bgs
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The name of that BGS (RPG.AudioFile) if BGS autoswitching is enabled.
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data
-
The map data. A 3-dimensional tile ID array (Table).
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disableDashing
-
The truth value of the [Disable Dashing] option.
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displayName
-
The map's display name.
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encounterList
-
An encounter list. A RPG.Map.Encounter ID array.
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encounterStep
-
The average number of steps between encounters.
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events
-
The array of RPG.Event data.
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height
-
The map's height.
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parallaxLoopX
-
The truth value of the [Loop Horizontal] option for the parallax background.
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parallaxLoopY
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The truth value of the [Loop Vertical] option for the parallax background.
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parallaxName
-
The file name of the parallax background's graphic.
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parallaxShow
-
The truth value of the [Show in the Editor] option for the parallax background.
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parallaxSx
-
The automatic x-axis scrolling speed for the parallax background.
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parallaxSy
-
The automatic y-axis scrolling speed for the parallax background.
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scrollType
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The scroll type (0: No Loop, 1: Vertical Loop, 2: Horizontal Loop, 3: Both Loop).
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specifyBattleback
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The truth value indicating whether the battle background specification is enabled.
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tilesetId
-
The map's tile set.
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width
-
The map's width.